2 min. read

Dev Log #3: Puzzle

This still refers to V0.2, I changed the features I’ve intended so people can try out the jigsaw algorithm.
This is already a playable game of Puzzle! Just take your favorite image and translate it inside the game!

Try it out!


V 0.2:

  • Different color for piece area and puzzle
  • Jigsaw pieces
  • Add FPS and graphs for debugging
  • Add Statistics on the end page:
    • Total Time
    • Start Time
    • Total pieces moved
    • Total pieces completed
  • Fix puzzle size depending on screen size.
  • Make mouse pointers smaller
  • Make HUD buttons for pause and quit
  • 1000 pieces isn’t correct width.

I’ve pushed away 2 small features I’ve wanted to include but couldn’t finish them due to different issues.
To V0.4:

  • Volume control for sounds

To V0.3:

  • Full screen or windowed

Statistics on code:

Lines of code

Total : 80 files, 3742 codes, 141 comments, 731 blanks, all 4614 lines

Languages

language files code comment blank total
C# 76 3,498 141 700 4,339
XML 3 169 0 17 186
Markdown 1 75 0 14 89

I’ve deleted some older algorithms for the Jigsaw generation and rearranged some stuff.
This looks like silly things but the amount I invest in the design and implementation of the code is about 40% of the total code construction.
40% more was invested in design and sounds and 20% for planning the game and writing.

C ya in the next dev log :)


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